Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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This is an agent-based model of the implementation of the self-enforcing agreement in cooperative teams.
This is a coupled conceptual model of agricultural land decision-making and incentivisation and species metacommunities.
Using Sierra Leone as a test case, the purpose of the model is to explore the role of geography in a resource-driven war. An ABM is integrated with geographic information systems (GIS) for this purpose.
This model simulates how the strategy one manages time affect the well-being that he/she can obtain.
This is based off my previous Profiler tutorial model, but with an added tutorial on converting it into a model usable with BehaviorSpace, and creating a BehaviorSpace experiment.
This is an adaptation and extension of Robert Axtell’s model (2013) of endogenous firms, in Python 3.4
The code contains four experiments for well-being based IMRL reward features.
This NetLogo model implements the Walk Away strategy in a spatial public goods game, where individuals have the ability to leave groups with insufficient levels of cooperation.
the model can be used to describe the product diffusion in an Advance Selling Strategy. this model takes into account the consumers product adoption, and describe consumer’s online behavior based on four states.
We build a computational model to investigate, in an evolutionary setting, a series of questions pertaining to happiness.
Displaying 10 of 1209 results