Computational Model Library

Displaying 10 of 1228 results

This work aims at describing and simulating the (social) game around the production of potato seeds in Venezuela. It shows the effect of the identification of some actors with the production of native potato seeds (e.g., Venezuelan State´s low ident)

Cyberworld 1

Dmitry Brizhinev Nathan Ryan Roger Bradbury | Published Thursday, April 23, 2015 | Last modified Sunday, February 25, 2018

A Repast Simphony model of interactions (conflict and cooperation) between states

CONSERVAT

Pieter Van Oel | Published Monday, April 13, 2015

The CONSERVAT model evaluates the effect of social influence among farmers in the Lake Naivasha basin (Kenya) on the spatiotemporal diffusion pattern of soil conservation effort levels and the resulting reduction in lake sedimentation.

Cultural Spread

Salvador Pardo Gordó Salvador Pardo-Gordó | Published Thursday, April 02, 2015 | Last modified Thursday, April 23, 2020

The purpose of the model is to simulate the cultural hitchhiking hypothesis to explore how neutral cultural traits linked with advantageous traits spread together over time

This multi-model (i.e. a model composed of interacting submodels) is a multi-level representation of a collective motion phenomenon. It was designed to study the impact of the mutual influences between individuals and groups in collective motion.

We used a computer simulation to measure how well different network structures (fully connected, small world, lattice, and random) find and exploit resource peaks in a variable environment.

The model of market of one commodity , in which there are in each moment of time the same quantity and the same quantity of money was formulated and researched in this text. We also study this system as a game of automata.

This agent-based model represents a stylized inter-organizational innovation network where firms collaborate with each other in order to generate novel organizational knowledge.

Peer reviewed Lithic Raw Material Procurement and Provisioning

Jonathan Paige | Published Friday, March 06, 2015 | Last modified Thursday, March 12, 2015

This model simulates the lithic raw material use and provisioning behavior of a group that inhabits a permanent base camp, and uses stone tools.

Spatial model of the noisy Prisoner's Dilemma with reward shift

Matus Halas | Published Thursday, March 05, 2015 | Last modified Tuesday, May 29, 2018

Interactions of players embedded in a closed square lattice are determined by distance and overall gains and they lead to shifts of reward payoff between temptation and punishment. A new winner balancing against threats is ultimately discovered.

Displaying 10 of 1228 results

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