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GIS enthusiast and ABM practitioner
Urban Mobility
Machine Learning
Social Network Analysis
Crime Simulation
Dr. Kimberly G. Rogers studies the coupled human-natural processes shaping coastal environments. She obtained a B.Sc. in Geological Sciences from the University of Texas at Austin and began her graduate studies on Long Island at Stony Brook University’s School of Marine and Atmospheric Sciences. Rogers completed her Ph.D. at Vanderbilt University, where she specialized in nearshore and coastal sediment transport. She was a postdoctoral scholar and research associate at the Institute for Arctic and Alpine Research at the University of Colorado Boulder. In 2014, her foundation in the physical sciences was augmented by training in Environmental Anthropology at Indiana University Bloomington through an NSF Science, Engineering, and Education for Sustainability (SEES) Fellowship.
Rogers’s research is broadly interdisciplinary and examines evolving sediment dynamics at the land-sea boundary, principally within the rapidly developing river deltas of South Asia. As deltas are some of the most densely populated coastal regions on earth, she incorporates social science methods to examine how institutions — particularly those governing land use and built infrastructure — influence the flow of water and sediment in coastal areas. She integrates quantitative and qualitative approaches in her work, such as direct measurement and geochemical fingerprinting of sediment transport phenomena, agent-based modeling, institutional and geospatial analyses, and ethnographic survey techniques. Risk holder collaboration is an integral part of her research philosophy and she is committed to co-production and capacity building in her projects. Her work has gained recognition from policy influencers such as the World Bank, USAID, and the US Embassy Bangladesh and has been featured in popular media outlets such as Slate and Environmental Health Perspectives.
Applying agent-based models to archaeological data, using modern ethnoarchaeological data as an analog for behavior.
Simulation games, systemic complexity, learning, business cycles, and discrete-event simulation, modeling sustainability challenges in urban context.
I am a computational archaeologist and Professor of Anthropology at San Diego State University, where I direct the Computational Archaeology Laboratory. My research integrates geospatial analysis, agent-based and simulation modeling, and complex adaptive systems theory to investigate long-term human–environment interactions, with particular attention to socio-environmental change associated with early farming and herding in Mediterranean and other semi-arid landscapes. I have conducted field and modeling research in regions including Italy, Jordan, and Central Asia, and my work spans landscape archaeology, land-use dynamics, and environmental modeling. I have been a member of the CoMSES community for well over a decade and have contributed multiple models to the Computational Model Library, several of which have undergone formal peer review. In addition to research, I regularly teach with agent-based models at undergraduate and graduate levels and use CoMSES models as both research and pedagogical resources. I am committed to open, reproducible, and theoretically informed computational modeling and to strengthening the role of peer-reviewed models as durable scholarly contributions.
Computational Archaeology, Food Production, Forager-Farmer transition, Neolithic, Agro-pastoralism, Erosion Modeling, Anthropogenic Landscapes, Geoarchaeology, Modeling and Simulation, GIS, Imagery Analysis, ABM, Mediterranean
Olá, I’m Daniel! 👋
I’m an R(esearcher) at the University of São Paulo (USP) working on complex systems and data science. My family name is actually KACHvartanian, but I go by Vartanian to save everyone from a linguistic workout.
I love building open-source tools, being part of active communities, and working with the R, Python, and NetLogo programming languages. When I’m not coding, I’m likely watching a good movie, seeing friends, wandering through new places, or tinkering with some obscure new thing that may or may not go anywhere.
I am a computational archaeologist interested in how individuals and groups respond to both large scale processes such as climate change and local processes such as violence and wealth inequality. I am currently a PhD Candidate in the Department of Anthropology at Washington State University.
My dissertation research focuses on experimenting with paleoecological data (e.g., pollen) to assess whether or not different approaches are feasible for paleoclimatic field reconstructions. In addition, I will also use pollen data to generate vegetation (biome) reconstructions. By using tree-ring and pollen data, we can gain a better understanding of the paleoclimate and the spatial distribution of vegetation communities and how those changed over time. These data can be used to better understand changes in demography and how people responded to environmental change.
In Summer 2019, I attended the Santa Fe Institute’s Complex Systems Summer School, where I got to work in a highly collaborative and interdisciplinary international scientific community. For one of my projects, I got to merry my love of Sci-fi with complexity and agent-based modeling. Sci-fi agent-based modeling is an anthology and we wanted to build a community of collaborators for exploring sci-fi worlds. We also have an Instagram page (@Scifiabm).
I am interested in the interface between biology and computation. I am especially focused on modelling and simulation of evolutionary processes.
Garry Sotnik is a lecturer at the Stanford Doerr School of Sustainability, teaching human adaptation to climate change, decision-making, and transformative social change.
complexity, agent-based modeling, cognition
Displaying 10 of 764 results for "Yunnan University" clear search