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Networks Theory, Applied Microeconomics, Industrial Organization and Social Interactions.
Social science modeling, especially capital theory.
social simulation, Multiagent Systems, Process Algebra, Game Theory
My research focuses pn the intersection between game theory, social networks, and multi-agent simulations. The objectives of this scientific endeavor are to inform policy makers, generate new technological applications, and bring new insight into human and non-human social behavior. My research focus is on the transformation of cultural conventions, such as signaling and lexical forms, and on many cell models models of stem cell derived clonal colony.
Because the models I analyze are formally defined using game theory and network theory, I am able to approach them with different methods that range from stochastic process analysis to multi-agent simulations.
Development and usage of demographic microsimulation tools and applications, in particular combining statistical modeling and social theory
Senior (Tenure-Track) Assistant Professor in Work and Organizational Psychology (WOP) at the Human Sciences Department of Verona University. My expertise lies in organizational behavior, individual differences and decision-making at work, and social dynamics in the applied psychology field. In the field of fundamental research my studies explore the role of individual antecedents (e.g., Personality traits, Risk attitudes, etc.) in relation to classic I/O models (e.g., Job Demands-Resources model, Effort-Reward model, etc.). My applied research focuses on the development of interventions and policies for enhancing decision-making, and in turn well-being and job performance. Finally, in industrial research, my research aims to better integrate cognitive and behavioral theories (e.g., Theory of Planned Behavior, Prospect theory, etc.) for designing predictive models – based on agents – of social and organizational behaviors.
Water scarcity generated by climate change and mismanagement, affects individual at microlevel and the society and the system at a more general level. The research focuses on irrigation system and their robustness and adaptation capacity to uncertainty. In particular it investigates the evolution of farmers interactions and the effectiveness of policies by means of dynamic game theory and incorporate the results into an Agent Based Model to explore farmers emergent behaviors and the role of an agency in defining policies. Early knowledge of individual decision makers could help the agency to design more acceptable solutions.
Volker Grimm currently works at the Department of Ecological Modelling, Helmholtz-Zentrum für Umweltforschung. Volker does research in ecology and biodiversity research.
How to model it: Ecological models, in particular simulation models, often seem to be formulated ad hoc and only poorly analysed. I am therefore interested in strategies and methods for making ecological modelling more coherent and efficient. The ultimate aim is to develop preditive models that provide mechanstic understanding of ecological systems and that are transparent and structurally realistic enough to support environmental decision making.
Pattern-oriented modelling: This is a general strategy of using multiple patterns observed in real systems as multiple criteria for chosing model structure, selecting among alternative submodels, and inversely determining entire sets of unknown model parameters.
Individual-based and agent-based modelling: For many, if not most, ecological questions individual-level aspects can be decisive for explaining system-level behavior. IBM/ABMs allow to represent individual heterogeneity, local interactions, and/or adaptive behaviour
Ecological theory and concepts: I am particularly interested in exploring stability properties like resilience and persistence.
Modelling for ecological applications: Pattern-oriented modelling allows to develop structurally realistic models, which can be used to support decision making and the management of biodiversity and natural resources. Currently, I am involved in the EU project CREAM, where a suite of population models is developed for pesticide risk assessment.
Standards for model communication and formulation: In 2006, we published a general protocol for describing individual- and agent-based models, called the ODD protocol (Overview, Design concepts, details). ODD turned out to be more useful (and needed) than we expected.
Dr. Aaron Bramson is principal investigator of the AI Strategy Center of GA technologies in Tokyo, Japan, as well as an Affiliate Researcher in the Department of General Economics of Ghent University in Belgium. His research specialty is complexity science, especially methodologies for modeling complex systems. Research topics span across disciplines: measures of polarization and diversity, belief measure interoperability, integrating geospatial and network analyses for measuring walkability and neighborhood identification, and myriad applications in artificial intelligence and data visualization. He received his Ph.D. from the University of Michigan in a joint program with the departments of Political Science and Philosophy as well as an M.S. in Mathematics from Northeastern University.
Complex systems, agent-based modeling, social simulation, computational models, network models, network theory, methodology, philosophy of science, ontology, epistemology, ethics, artificial intelligence, big data analysis, geospatial data analysis,
Andrew J. Collins, Ph.D., is an associate professor at Old Dominion University in the Department of Engineering Management and Systems Engineering. He has a Ph.D. in Operations Research from the University of Southampton, and his undergraduate degree in Mathematics was from the University of Oxford. He has published over 80 peer-review articles. He has been the Principal Investigator on projects funded to the amount of approximately $5 million. Dr. Collins has developed several research simulations including an award-winning investigation into the foreclosure contagion that incorporated social networks.
Agent-based Modeling
Agent-based simulation
Cooperative Game Theory
Behavior modeling
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