Displaying 10 of 314 results for "Sjoukje A Osinga" clear search
Cristina Montañola Sales is an assistant professor at Institut Químic de Sarrià in Ramon Llull University, where she teaches subjects in ICT and statistics. She holds a PhD in Statistics and Operations Research and specializes in the investigation of novel quantitative methods for studying human behavior, such as agent-based models and spatio-temporal analysis. Her interdisciplinary research combines mathematics with social sciences, biomedicine and High-Performance Computing. She has studied various contexts, such as the dynamics of mobility of Gambian emigrants, demographic forecasting in South Korea, and ecological resilience of hunter-gatherers in India. Her research on tuberculosis transmissions and COVID-19 has advanced knowledge in epidemics, demographic dynamics and computational statistics. She has published articles and participated in international projects on simulation, parallel computing and global health.
validation, computer performace, epidemics, demography
I am part of the Participatory Systems initiative at the Delft University of Technology. I’m currently working on my PhD project, which concerns the role of local information and stories to empower and engage citizens in their neighbourhoods. I study and use playful and creative approaches to enable the participation of children, youngsters, and adults in my research. My research interests are in research through design, citizen engagement, empowerment, and social design.
I research the role of local information and stories to increase citizen engagement in urban environments. Through workshops with citizens (children, youngsters and adults), I identify which approaches are suitable to increase engagement through local stories and storytelling. My thesis works towards a toolkit and framework which showcases possible neighbourhoud interventions, presents design guidelines, and discusses trade-offs. The research builds on workshops and projects done in The Hague and Rotterdam.
MY research aims to give artists better 3D references and scene reconstructions which can be directly fed into the creative pipeline. This is motivated by increasing public demand for detailed, complex 3D worlds and the resulting demand this places on world design artists.
This project lookings at developing acquisition and modelling technologies that provide more than just a visual reference: in the context of this project, visual acquisition and reconstruction methods shall be developed that provide richer, three-dimensional references, and that ultimately yield scene reconstructions that can directly be fed into the content creation pipeline. The project will focus on natural environments (as opposed to urban scenes) and may combine multi-spectral imaging, wide-baseline stereo reconstruction and semantic scene analysis to obtain approximate procedural representations of natural scenes.
I am a computational archaeologist with a strong background in humanities and social sciences, specialising in simulating socioecological systems from the past.
My main concern has been to tackle meaningful theoretical questions about human behaviour and social institutions and their role in the biosphere, as documented by history and archaeology. My research focuses specifically on how social behaviour reflects long-term historical processes, especially those concerning food systems in past small-scale societies. Among the aspects investigated are competition for land use between sedentary farmers and mobile herders (Angourakis et al. 2014; 2017), cooperation for food storage (Angourakis et al. 2015), origins of agriculture and domestication of plants (Angourakis et al. 2022), the sustainability of subsistence strategies and resilience to climate change (Angourakis et al. 2020, 2022). He has also been actively involved in advancing data science applications in archaeology, such as multivariate statistics on archaeometric data (Angourakis et al. 2018) and the use of computer vision and machine learning to photographs of human remains (Graham et al. 2020).
As a side, but not less important interest, I had the opportunity to learn about video game development and engage with professionals in Creative Industries. In one collaborative initiative, I was able to combine my know-how in both video games and simulation models (\href{https://doi.org/10.1007/978-3-030-92843-8_15}{Szczepanska et al. 2022}).
Dr. Aaron Bramson is principal investigator of the AI Strategy Center of GA technologies in Tokyo, Japan, as well as an Affiliate Researcher in the Department of General Economics of Ghent University in Belgium. His research specialty is complexity science, especially methodologies for modeling complex systems. Research topics span across disciplines: measures of polarization and diversity, belief measure interoperability, integrating geospatial and network analyses for measuring walkability and neighborhood identification, and myriad applications in artificial intelligence and data visualization. He received his Ph.D. from the University of Michigan in a joint program with the departments of Political Science and Philosophy as well as an M.S. in Mathematics from Northeastern University.
Complex systems, agent-based modeling, social simulation, computational models, network models, network theory, methodology, philosophy of science, ontology, epistemology, ethics, artificial intelligence, big data analysis, geospatial data analysis,
My broad research interests are in human-environmental interactions and land-use change. Specifically, I am interested in how people make land-use decisions, how those decisions modify the functioning of natural systems, and how those modifications feedback on human well-being, livelihoods, and subsequent land-use decisions. All of my research begins with a complex systems background with the aim of understanding the dynamics of human-environment interactions and their consequences for environmental and economic sustainability. Agent-based modeling is my primary tool of choice to understand human-environment interactions, but I also frequently use other land change modeling approaches (e.g., cellular automata, system dynamics, econometrics), spatial statistics, and GIS. I also have expertise in synthesis methods (e.g., meta-analysis) for bringing together leveraging disparate forms of social and environmental data to understand how specific cases (i.e., local) of land-use change contribute to and/or differ from broader-scale (i.e. regional or global) patterns of human-environment interactions and land change outcomes.
About me
Name: Dr. Julia Kasmire
Position: Post-doctoral Research Fellow
Where: UK Data Services and Cathie Marsh Institute at the University of Manchester.
Short Bio
2004 - BA in Linguistics from the University of California in Santa Cruz, including college honours, departmental honours and one year of study at the University of Barcelona.
2008 - MSc in the Evolution of Language and Cognition from the University of Edinburgh, with a thesis on the effects of various common simulated population features used when modelling language learning agents.
2015 - PhD from Faculty of Technology, Policy and Management at the Delft University of Technology under the supervision of Prof. dr. ig. Margot Wijnen, Prof. dr. ig. Gerard P.J. Dijkema, and Dr. ig. Igor Nikolic. My PhD thesis and propositions can be found online, as are my publications and PhD research projects (most of which addressed how to study transitions to sustainability in the Dutch horticultural sector from a computational social science and complex adaptive systems perspective).
Additional Resources
Many of the NetLogo models I that built or used can be found here on my CoMSES/OpenABM pages.
My ResearchGate profile and my Academia.org profile provide additional context and outputs of my work, including some data sets, analytical resources and research skills endorsements.
My LinkedIn profile contains additional insights into my education and experience as well as skills and knowledge endorsements.
I try to use Twitter to share what is happening with my research and to keep abreast of interesting discussions on complexity, chaos, artificial intelligence, evolution and some other research topics of interest.
You can find my SCOPUS profile and my ORCID profile as well.
Complex adaptive systems, sustainability, evolution, computational social science, data science, empirical computer science, industrial regeneration, artificial intelligence
Professor, School of Human Evolution & Social Change
Professor, School of Complex Adaptive Systems
Affiliate Professor, School of Earth and Space Exploration
Arizona State University
My interests center around long-term human ecology and landscape dynamics with ongoing projects in the Mediterranean (late Pleistocene through mid-Holocene) and recent work in the American Southwest (Holocene-Archaic). I’ve done fieldwork in Spain, Bosnia, and various locales in North America and have expertise in hunter/gatherer and early farming societies, geoarchaeology, lithic technology, and evolutionary theory, with an emphasis on human/environmental interaction, landscape dynamics, and techno-economic change.
Quantitative methods are critical to archaeological research, and socioecological sciences in general. They are an important focus of my research, especially emphasizing dynamic modeling, spatial technologies (including GIS and remote sensing), statistical analysis, and visualization. I am a member of the open source GRASS GIS international development team that is making cutting edge spatial technologies available to researchers and students around the world.
Improving agent models and architectures for agent-based modelling and simulation applied to crisis management. In particular modelling of BDI agents, emotions, cognitive biases, social attachment, etc.
Designing serious games to increase awareness about climate change or natural disasters; to improve civil engagement in sustainable urban planning; to teach Artificial Intelligence to the general public; to explain social phenomena (voting procedures; sanitary policies; etc).
I am a spatial (GIS) agent-based modeler i.e. modeler that simulates the impact of various individual decisions on the environment. My work is mainly methodological i.e. I develop tools that make agent-based modeling (ABM) easier to do. I especially focus on developing tools that allow for evaluating various uncertainties in ABM. One of these uncertainties are the ways of quantifying agent decisions (i.e. the algorithmic representation of agent decision rules) for example to address the question of “How do the agents decide whether to grow crops or rather put land to fallow?”. One of the methods I developed focuses on representing residential developers’ risk perception for example to answer the question: “to what extent is the developer risk-taking and would be willing to build new houses targeted at high-income families (small market but big return on investment)?”. Other ABM uncertainties that I evaluate are various spatial inputs (e.g. different representations of soil erosion, different maps of environmental benefits from land conservation) and various demographics (i.e. are retired farmers more willing to put land to conservation?). The tools I develop are mostly used in (spatial) sensitivity analysis of ABM (quantitative, qualitative, and visual).
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