Computational Model Library

Displaying 10 of 1077 results for "Bin-Tzong Chi" clear search

BENCHv.2 model

Leila Niamir | Published Sunday, April 28, 2019

The BENCH agent-based model is designed and developed to study shifts in residential energy use and corresponding emissions driven by behavioral changes among heterogeneous individuals.

Peer reviewed AMRO_CULEX_WNV

Aniruddha Belsare Jennifer Owen | Published Saturday, February 27, 2021 | Last modified Thursday, March 11, 2021

An agent-based model simulating West Nile Virus dynamics in a one host (American robin)-one vector (Culex spp. mosquito) system. ODD improved and code cleaned.

DARTS simulates food systems in which agents produce, consume and trade food. Here, food is a summary item that roughly corresponds to commodity food types (e.g. rice). No other food types are taken into account. Each food system (World) consists of its own distribution of agents, regions and connections between agents. Agents differ in their ability to produce food, earn off-farm income and trade food. The agents aim to satisfy their food requirements (which are fixed and equal across agents) by either their own food production or by food purchases. Each simulation step represents one month, in which agents can produce (if they have productive capacity and it is a harvest month for their region), earn off-farm income, trade food (both buy and sell) and consume food. We evaluate the performance of the food system by averaging the agents’ food satisfaction, which is defined as the ratio of the food consumed by each agent at the end of each month divided by her food requirement. At each step, any of the abovementioned attributes related to the agents’ ability to satisfy their food requirement can (temporarily) be shocked. These shocks include reducing the amount of food they produce, removing their ability to trade locally or internationally and reducing their cash savings. Food satisfaction is quantified (both immediately after the shock and in the year following the shock) to evaluate food security of a particular food system, both at the level of agent types (e.g. the urban poor and the rural poor) and at the systems level. Thus, the effects of shocks on food security can be related to the food system’s structure.

The Agent-Based Model for Multiple Team Membership (ABMMTM) simulates design teams searching for viable design solutions, for a large design project that requires multiple design teams that are working simultaneously, under different organizational structures; specifically, the impact of multiple team membership (MTM). The key mechanism under study is how individual agent-level decision-making impacts macro-level project performance, specifically, wage cost. Each agent follows a stochastic learning approach, akin to simulated annealing or reinforcement learning, where they iteratively explore potential design solutions. The agent evaluates new solutions based on a random-walk exploration, accepting improvements while rejecting inferior designs. This iterative process simulates real-world problem-solving dynamics where designers refine solutions based on feedback.

As a proof-of-concept demonstration of assessing the macro-level effects of MTM in organizational design, we developed this agent-based simulation model which was used in a simulation experiment. The scenario is a system design project involving multiple interdependent teams of engineering designers. In this scenario, the required system design is split into three separate but interdependent systems, e.g., the design of a satellite could (trivially) be split into three components: power source, control system, and communication systems; each of three design team is in charge of a design of one of these components. A design team is responsible for ensuring its proposed component’s design meets the design requirement; they are not responsible for the design requirements of the other components. If the design of a given component does not affect the design requirements of the other components, we call this the uncoupled scenario; otherwise, it is a coupled scenario.

Diffusion of innovations

Marco Janssen | Published Tuesday, January 14, 2020

3 simple models to illustrate diffusion of innovations.
The models are discussed in Introduction to Agent-Based Modeling by Marco Janssen. For more information see https://intro2abm.com/

Peer reviewed The Archaeological Sampling Experimental Laboratory (tASEL)

Isaac Ullah | Published Friday, March 11, 2022 | Last modified Wednesday, June 01, 2022

The Archaeological Sampling Experimental Laboratory (tASEL) is an interactive tool for setting up and conducting experiments about sampling strategies for archaeological excavation, survey, and prospection.

WatASit

Bastien RICHARD Bastien Richard Isabelle Braud Bruno Bonté Olivier Barreteau | Published Friday, December 20, 2019 | Last modified Wednesday, October 28, 2020

WatASit is an agent-based model implemented in the CORMAS plateform. The model is developped to simulate irrigation situations at the operational level during a collective irrigation campaign.

A discrete-time stochastic model with state-dependent transmission probabilities and multi-agent simulations focusing on possible risks that could materialize in the final phase of the epidemic.

Peer reviewed Ache hunting

Kim Hill Marco Janssen | Published Tuesday, August 13, 2013 | Last modified Friday, December 21, 2018

Agent-based model of hunting behavior of Ache hunter-gatherers from Paraguay. We evaluate the effect of group size and cooperative hunting

Displaying 10 of 1077 results for "Bin-Tzong Chi" clear search

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