Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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HeatSupply models the development of district heat networks in cities by three types of instigators: Local Authorities, Commercial developers and Community organisations.
Sociodynamica simulates the emergence of cooperation and of economic interactions, showing the synergy achieved by division of labor, the working of shame, and a number of other features that mold the evolution of social cooperation.
This is a modified version (Netlogo 4.0.3) of the model in support of Erik Johnstons dissertation, programmed in Netlogo 3.1.4 (May 15th, 2007).
This is a series of simulations of binary group decisions and the outcomes applied to a generalized version of Price’s Equation for system fitness.
INOvCWD is a spatially-explicit, agent-based model designed to simulate the spread of chronic wasting disease (CWD) in Indiana’s white-tailed deer populations.
The Archaeological Sampling Experimental Laboratory (tASEL) is an interactive tool for setting up and conducting experiments about sampling strategies for archaeological excavation, survey, and prospection.
CRESY-I stands for CREativity from a SYstems perspetive, Model I. This is the base model in a series designed to describe a systems approach to creativity in terms of variation, selection and retention (VSR) subprocesses.
An agent-based model of the Free/Libre Open Source Software (FLOSS) development process designed around agents selecting FLOSS projects to contribute to and/or download.
We used a computer simulation to measure how well different network structures (fully connected, small world, lattice, and random) find and exploit resource peaks in a variable environment.
This model represents the flight paths of a flock of homing pigeons according to their flocking-, orientation- and leadership behaviour.
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