Computational Model Library

Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.

All users of models published in the library must cite model authors when they use and benefit from their code.

Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.

Displaying 10 of 1130 results for "Bin-Tzong Chi" clear search

The model reflects the predator-prey mustelid-vole population dynamics, typically observed in boreal systems. The goal of the model is to assess which intrinsic and extrinsic factors (or factor combinations) are needed for the generation of the cyclic pattern typically observed in natural vole populations. This goal is achieved by contrasting the alternative model versions by “switching off” some of the submodels in order to reflect the four combinations of the factors hypothesized to be driving vole cycles.

This is a basic Susceptible, Infected, Recovered (SIR) model. This model explores the spread of disease in a space. In particular, it explores how changing assumptions about the number of susceptible people, starting number of infected people, as well as the disease’s infection probability, and average duration of infection. The model shows that the interactions of agents can drastically affect the results of the model.

We used it in our course on COVID-19: https://www.csats.psu.edu/science-of-covid19

This model is an implementation of a predator-prey simulation using NetLogo programming language. It simulates the interaction between fish, lionfish, and zooplankton. Fish and lionfish are both represented as turtles, and they have their own energy level. In this simulation, lionfish eat fish, and fish eat zooplankton. Zooplankton are represented as green patches on the NetLogo world. Lionfish and fish can reproduce and gain energy by eating other turtles or zooplankton.

This model was created to help undergraduate students understand how simulation models might be helpful in addressing complex environmental problems. In this case, students were asked to use this model to make predictions about how the introduction of lionfish (considered an invasive species in some places) might alter the ecosystem.

Peer reviewed Multilevel Group Selection I

Wayne W. Wakeland Thaddeus Shannon Garry Sotnik | Published Tuesday, April 21, 2020 | Last modified Saturday, July 03, 2021

New theoretical agent-based model of population-wide adoption of prosocial common-pool behavior with four parameters (initial percent of adopters, pressure to change behavior, synergy from behavior, and population density); dynamics in behavior, movement, freeriding, and group composition and size; and emergence of multilevel group selection. Theoretical analysis of model’s dynamics identified six regions in model’s parameter space, in which pressure-synergy combinations lead to different outcomes: extinction, persistence, and full adoption. Simulation results verified the theoretical analysis and demonstrated that increases in density reduce number of pressure-synergy combinations leading to population-wide adoption; initial percent of contributors affects underlying behavior and final outcomes, but not size of regions or transition zones between them; and random movement assists adoption of prosocial common-pool behavior.

This research article presents an agent-based simulation hereinafter called COMMONSIM. It builds on COMMONISM, i.e. a large-scale commons-based vision for a utopian society. In this society, production and distribution of means are not coordinated via markets, exchange, and money, or a central polity, but via bottom-up signalling and polycentric networks, i.e. ex-ante coordination via needs. Heterogeneous agents care for each other in life groups and produce in different groups care, environmental as well as intermediate and final means to satisfy sensual-vital needs. Productive needs decide on the magnitude of activity in groups for a common interest, e.g. the production of means in a multi-sectoral artificial economy. Agents share cultural traits identified by different behaviour: a propensity for egoism, leisure, environmentalism, and productivity. The narrative of this utopian society follows principles of critical psychology and sociology, complexity and evolution, the theory of commons, and critical political economy. The article presents the utopia and an agent-based study of it, with emphasis on culture-dependent allocation mechanisms and their social and economic implications for agents and groups.

Spatial model of the noisy Prisoner's Dilemma with reward shift

Matus Halas | Published Thursday, March 05, 2015 | Last modified Tuesday, May 29, 2018

Interactions of players embedded in a closed square lattice are determined by distance and overall gains and they lead to shifts of reward payoff between temptation and punishment. A new winner balancing against threats is ultimately discovered.

Transitions between homophilic and heterophilic modes of cooperation

Genki Ichinose | Published Sunday, June 14, 2015 | Last modified Sunday, November 14, 2021

In our model, individual agents are distributed over a two-dimensional square lattice. The agents play the prisoner’s dilemma game with their neighbors, imitate the highest strategy, and then migrate to empty sites based on their tag preference.

Village Ecodynamics Project

ipem | Published Friday, May 13, 2011 | Last modified Saturday, April 27, 2013

The Village Project is designed to help archaeologists understand the factors influencing settlement patterns of small-scale agrarian peoples. Although such societies are becoming increasingly rare, they represent the norm throughout most of the Neolithic period the world over.

In recent years we have seen multiple incidents with a large number of people injured and killed by one or more armed attackers. Since this type of violence is difficult to predict, detecting threats as early as possible allows to generate early warnings and reduce response time. In this context, any tool to check and compare different action protocols can be a further step in the direction of saving lives. Our proposal combines features from continuous and discrete models to obtain the best of both worlds in order to simulate large and crowded spaces where complex behavior individuals interact. With this proposal we aim to provide a tool for testing different security protocols under several emergency scenarios, where spaces, hazards, and population can be customized. Finally, we use a proof of concept implementation of this model to test specific security protocols under emergency situations for real spaces. Specifically, we test how providing some users of a university college with an app that informs about the type and characteristics of the ongoing hazard, affects in the safety performance.

A simulation of the structure of academic science

Nigel Gilbert | Published Friday, December 31, 2010 | Last modified Saturday, April 27, 2013

This is a re-implementation of the model described in Gilbert, Nigel. (1997). A simulation of the structure of academic science. Sociological Research Online, 2(2)3, http://www.socresonline.org.uk/

Displaying 10 of 1130 results for "Bin-Tzong Chi" clear search

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