Computational Model Library

Displaying 10 of 119 results for "Roberto Cesar Betini" clear search

Interactions between organizations and social networks in common-pool resource governance

Phesi Project | Published Monday, October 29, 2012 | Last modified Saturday, April 27, 2013

Explores how social networks affect implementation of institutional rules in a common pool resource.

We construct an agent-based model to investigate and understand the roles of green attachment, engagement in local ecological investment (i.e., greening), and social feedback.

Adoption as a social marker

Paul Smaldino | Published Monday, October 17, 2016

A model of innovation diffusion in a structured population with two groups who are averse to adopting a produce popular with the outgroup.

This agent-based model simulates how new immigrant households choose where to live in Metro Vancouver under the origins diversity scenario. The model begins with 16,000 household agents, reflecting an expected annual population increase of about 42,500 people based on an average household size of 2.56. Each agent is assigned four characteristics: one of ten origin categories, income level (adjusted using NOC data and recent immigrant earnings), likelihood of having children, and preferred mode of commuting. The ten origin groups are drawn from Census patterns, including six subgroups within the broader Asian category (China, India, the Philippines, Iran, South Korea, and Other Asian countries) and two categories for immigrants from the Americas. This refined classification better captures the diversity of newcomers arriving in the region.

Effect of communication in irrigation games

Jacopo A. Baggio Marco Janssen | Published Wednesday, January 14, 2015 | Last modified Wednesday, August 09, 2017

The model includes different formulations how agents make decisions in irrigation games and this is compared with empirical data. The aim is to test different theoretical models, especially explaining effect of communication.

Peer reviewed MIOvCWD

Aniruddha Belsare | Published Friday, December 13, 2019

MIOvCWD is a spatially-explicit, agent-based model designed to simulate the spread of chronic wasting disease (CWD) in Michigan’s white-tailed deer populations. CWD is an emerging prion disease of North American cervids (white-tailed deer Odocoileus virginianus, mule deer Odocoileus hemionus, and elk Cervus elaphus) that is being actively managed by wildlife agencies in most states and provinces in North America, including Michigan. MIOvCWD incorporates features like deer population structure, social organization and behavior that are particularly useful to simulate CWD dynamics in regional deer populations.

We used our model to test how different combinations of dominance interactions present in H. saltator could result in linear, despotic, or shared hierarchies.

We provide a full description of the model following the ODD protocol (Grimm et al. 2010) in the attached document. The model is developed in NetLogo 5.0 (Wilenski 1999).

The uFUNK Model

Davide Secchi | Published Monday, August 31, 2020

The agent-based simulation is set to work on information that is either (a) functional, (b) pseudo-functional, (c) dysfunctional, or (d) irrelevant. The idea is that a judgment on whether information falls into one of the four categories is based on the agent and its network. In other words, it is the agents who interprets a particular information as being (a), (b), (c), or (d). It is a decision based on an exchange with co-workers. This makes the judgment a socially-grounded cognitive exercise. The uFUNK 1.0.2 Model is set on an organization where agent-employee work on agent-tasks.

Plastics and the pollution caused by their waste have always been a menace to both nature and humans. With the continual increase in plastic waste, the contamination due to plastic has stretched to the oceans. Many plastics are being drained into the oceans and rose to accumulate in the oceans. These plastics have seemed to form large patches of debris that keep floating in the oceans over the years. Identification of the plastic debris in the ocean is challenging and it is essential to clean plastic debris from the ocean. We propose a simple tool built using the agent-based modeling framework NetLogo. The tool uses ocean currents data and plastic data both being loaded using GIS (Geographic Information System) to simulate and visualize the movement of floatable plastic and debris in the oceans. The tool can be used to identify the plastic debris that has been piled up in the oceans. The tool can also be used as a teaching aid in classrooms to bring awareness about the impact of plastic pollution. This tool could additionally assist people to realize how a small plastic chunk discarded can end up as large debris drifting in the oceans. The same tool might help us narrow down the search area while looking out for missing cargo and wreckage parts of ships or flights. Though the tool does not pinpoint the location, it might help in reducing the search area and might be a rudimentary alternative for more computationally expensive models.

Displaying 10 of 119 results for "Roberto Cesar Betini" clear search

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