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We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 251 results for "Alison Heppenstall" clear search
An agent-based model of individual consumers making choices between five possible diets: omnivore, flexitarian, pescatarian, vegetarian, or vegan. Each consumer makes decisions based on personal constraints and values, and their perceptions of how well each diet matches with those values. Consumers can also be influenced by each other’s perceptions via interaction across three social networks: household members, friends, and acquaintances.
This is a model of coherency based belief within a dynamic network of individuals. Described in an invited talk on workshop on Coherence, Berlin, 9th July 2016.
We introduce a model of prediction markets that uses opinion dynamics as its underlying mechanism for price formation. We base the opinion dynamics on the Deffuant model of bounded rationality. We have used this model to show that price formation in prediction markets can be robustly explained by opinion dynamics, and that the model can also explain phase transitions depending on just two parameters.
The purpose of this model is to better understand the dynamics of a multihost pathogen in two host system comprising of high densities of domestic hosts and sympatric wildlife hosts susceptible to the pathogen.
The model’s purpose is to provide a potential explanation for the emergence, sustenance and decline of unpopular norms based on pluralistic ignorance on a social network.
The purpose of this agent-based model is to compare different variants of crowdworking in a general way, so that the obtained results are independent of specific details of the crowdworking platform. It features many adjustable parameters that can be used to calibrate the model to empirical data, but also when not calibrated it yields essential results about crowdworking in general.
Agents compete for contracts on a virtual crowdworking platform. Each agent is defined by various properties like qualification and income expectation. Agents that are unable to turn a profit have a chance to quit the crowdworking platform and new crowdworkers can replace them. Thus the model has features of an evolutionary process, filtering out the ill suited agents, and generating a realistic distribution of agents from an initially random one. To simulate a stable system, the amount of contracts issued per day can be set constant, as well as the number of crowdworkers. If one is interested in a dynamically changing platform, the simulation can also be initialized in a way that increases or decreases the number of crowdworkers or number of contracts over time. Thus, a large variety of scenarios can be investigated.
MicroAnts 2.5 is a general-purpose agent-based model designed as a flexible workhorse for simulating ecological and evolutionary dynamics in artificial populations, as well as, potentially, the emergence of political institutions and economic regimes. It builds on and extends Stephen Wright’s original MicroAnts 2.0 by introducing configurable predators, inequality tracking, and other options.
Ant agents are of two tyes/casts and controlled by 16-bit chromosomes encoding traits such as vision, movement, mating thresholds, sensing, and combat strength. Predators (anteaters) operate in static, random, or targeted predatory modes. Ants reproduce, mutate, cooperate, fight, and die based on their traits and interactions. Environmental pressures (poison and predators) and social dynamics (sharing, mating, combat) drive emergent behavior across red and black ant populations.
The model supports insertion of custom agents at runtime, configurable mutation/inversion rates, and exports detailed statistics, including inequality metrics (e.g., Gini coefficients), trait frequencies, predator kills, and lineage data. Intended for rapid testing and educational experimentation, MicroAnts 2.5 serves as a modular base for more complex ecological and social simulations.
This model is designed to investigate the impact of alternative policy approaches and changing land tenure dynamics on farmer adoption of conservation practices intended to increase the water quality.
This project is based on a Jupyter Notebook that describes the stepwise implementation of the EWA model in bi-matrix ( 2×2 ) strategic-form games for the simulation of economic learning processes. The output is a dataset with the simulated values of Attractions, Experience, selected strategies, and payoffs gained for the desired number of rounds and periods. The notebook also includes exploratory data analysis over the simulated output based on equilibrium, strategy frequencies, and payoffs.
This model illustrates the processes underlying the social construction of reality through an agent-based genetic algorithm. By simulating the interactions of agents within a structured environment, we have demonstrated how shared information and popularity contribute to the formation of emergent social structures with diverse cultures. The model illustrates how agents balance environmentally valid information with socially reliable information. It also highlights how social interaction leads to the formation of stable, yet diverse, social groups.
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