Computational Model Library

Displaying 10 of 1203 results for "Ian M Hamilton" clear search

This model demonstrates how different psychological mechanisms and network structures generate various patterns of cultural dynamics including cultural diversity, polarization, and majority dominance, as explored by Jung, Bramson, Crano, Page, and Miller (2021). It focuses particularly on the psychological mechanisms of indirect minority influence, a concept introduced by Serge Moscovici (1976, 1980)’s genetic model of social influence, and validates how such influence can lead to social change.

This model implements a coupled opinion-mobility agent-based framework in NetLogo, extending Attraction-Repulsion Model (ARM) dynamics with endogenous migration in continuous 2D space.

Each agent has an opinion s in [0,1] and a spatial position (x,y). Agents interact locally within an interaction radius, with exposure-controlled interaction probability. Opinion updates follow ARM rules: attraction for small opinion distance and repulsion for large distance (tolerance threshold T). After social interaction, agents move according to a social-force mechanism that balances attraction to similar neighbors and avoidance of dissimilar neighbors, controlled by orientation bias (approaching goods vs leaving bads). The model also includes an optional exposure-mobility coupling setting.

Main outputs include polarization (P), spatial assortativity (Moran’s I), mixed-neighbor fraction (f_mix), and good-component count (N_g). The model is designed to study phase behavior of polarization and segregation under mobility and tolerance heterogeneity.

This model is a part of an ongoing research project on Multiagent Reinforcement Learning (MARL). The ODD protocol is included in the model. In this version of the model, Proximal Policy Optimization (PPO) is designed in the agent behaviors. It also includes a designed experiment in its Behavior Space which is used in the Response Surface Methodology and training of an Artificial Neural Network (ANN) based Recommender System.

Exploration and Exploitation in Parallel Problem Solving Effect of Agent’s Imitation Strategy

Hua Zhang | Published Saturday, June 27, 2009 | Last modified Saturday, April 27, 2013

I extend Lazer’s model by adding agent’s two kinds of imitation strategies: selective imitation and structurally equivalent imitation. I examined the effect of interaction of network with agent behavi

Evaluating Government's Policies on Promoting Smart Metering Diffusion in Retail Electricity Markets

Tao Zhang | Published Monday, December 07, 2009 | Last modified Saturday, April 27, 2013

This model is a market game for evaluating the effectiveness of the UK government’s 2008-2010 policy on promoting smart metering in the UK retail electricity market. We break down the policy into four

A model of groundwater usage by farmers in the Upper Guadiana, Spain

Georg Holtz | Published Thursday, June 30, 2011 | Last modified Saturday, April 27, 2013

An agent-based model to investigate the history of irrigated agriculture in the Upper Guadiana Basin, Spain, in order to learn about the influence of farmers’ characteristics (inter alia profit orientation, risk aversion, skills, available labour force and farm size) on land-use change and associated groundwater over-use in this region.

MayaSim: An agent-based model of the ancient Maya social-ecological system

Scott Heckbert | Published Wednesday, July 11, 2012 | Last modified Tuesday, July 02, 2013

MayaSim is an agent-based, cellular automata and network model of the ancient Maya. Biophysical and anthropogenic processes interact to grow a complex social ecological system.

Ants in the genus Temnothorax use tandem runs (rather than pheromone trails) to recruit to food sources. This model explores the collective consequences of this linear recruitment (as opposed to highly nonlinear pheromone trails).

This is an adaptation and extension of Robert Axtell’s model (2013) of endogenous firms, in Python 3.4

This model studies the emergence and dynamics of generalized trust. It does so by modeling agents that engage in trust games and, based on their experience, slowly determine whether others are, in general, trustworthy.

Displaying 10 of 1203 results for "Ian M Hamilton" clear search

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