Computational Model Library

Displaying 10 of 972 results for "Chantal van Esch" clear search

The SAFIRe model (Simulation of Agents for Fertility, Integrated Energy, Food Security, and Reforestation) is an agent-based model co-developed with rural communities in Senegal’s Groundnut Basin. Its purpose is to explore how local farming and pastoral practices affect the regeneration of Faidherbia albida trees, which are essential for maintaining soil fertility and supporting food security through improved millet production. The model supports collective reflection on how different social and ecological factors interact, particularly around firewood demand, livestock pressure, and agricultural intensification.

The model simulates a 100-hectare agricultural landscape where agents (farmers, shepherds, woodcutters, and supervisors) interact with trees, land parcels, and each other. It incorporates seasonality, crop rotation, tree growth and cutting, livestock feeding behaviors, and farmers’ engagement in sapling protection through Assisted Natural Regeneration (ANR). Two types of surveillance strategies are compared: community-led monitoring and delegated surveillance by forestry authorities. Farmer engagement evolves over time based on peer influence, meeting participation, and the success of visible tree regeneration efforts.

SAFIRe integrates participatory modeling (ComMod and ComExp) and a backcasting approach (ACARDI) to co-produce scenarios rooted in local aspirations. It was explored using the OpenMole platform, allowing stakeholders to test a wide range of future trajectories and analyze the sensitivity of key parameters (e.g., discussion frequency, time in fields). The model’s outcomes not only revealed unexpected insights—such as the hidden role of farmers in tree loss—but also led to real-world actions, including community nursery creation and behavioral shifts toward tree care. SAFIRe illustrates how agent-based modeling can become a tool for social learning and collective action in socio-ecological systems.

ADAM: Agent-based Demand and Assignment Model

D Levinson | Published Monday, August 29, 2011 | Last modified Saturday, April 27, 2013

The core algorithm is an agent-based model, which simulates travel patterns on a network based on microscopic decision-making by each traveler.

Agent-based model of sexual partnership

Andrea Knittel | Published Monday, December 05, 2011 | Last modified Saturday, April 27, 2013

In this model agents meet, evaluate one another, decide whether or not to date, if and when to become sexual partners, and when to break up.

Peer reviewed Family Herd Demography

Mark Moritz Ian M Hamilton Andrew Yoak Rebecca Garabed Abigail Buffington | Published Monday, August 15, 2016 | Last modified Saturday, January 06, 2018

The model examines the dynamics of herd growth in African pastoral systems. We used it to examine the role of scale (herd size) stochasticity (in mortality, fertility, and offtake) on herd growth.

This is a generic sub-model of animal territory formation. It is meant to be a reusable building block, but not in the plug-and-play sense, as amendments are likely to be needed depending on the species and region. The sub-model comprises a grid of cells, reprenting the landscape. Each cell has a “quality” value, which quantifies the amount of resources provided for a territory owner, for example a tiger. “Quality” could be prey density, shelter, or just space. Animals are located randomly in the landscape and add grid cells to their intial cell until the sum of the quality of all their cells meets their needs. If a potential new cell to be added is owned by another animal, competition takes place. The quality values are static, and the model does not include demography, i.e. mortality, mating, reproduction. Also, movement within a territory is not represented.

The Travel-tour case study

Christophe Sibertin-Blanc Françoise Adreit Joseph El Gemayel | Published Sunday, May 19, 2013 | Last modified Friday, June 14, 2013

This model describes and analyses the Travel-Tour Case study.

A Bottom-Up Simulation on Competition and Displacement of Online Interpersonal Communication Platforms

great-sage-futao | Published Tuesday, December 31, 2019 | Last modified Tuesday, December 31, 2019

This model aims to simulate Competition and Displacement of Online Interpersonal Communication Platforms process from a bottom-up angle. Individual interpersonal communication platform adoption and abandonment serve as the micro-foundation of the simulation model. The evolution mode of platform user online communication network determines how present platform users adjust their communication relationships as well as how new users join that network. This evolution mode together with innovations proposed by individual interpersonal communication platforms would also have impacts on the platform competition and displacement process and result by influencing individual platform adoption and abandonment behaviors. Three scenes were designed to simulate some common competition situations occurred in the past and current time, that two homogeneous interpersonal communication platforms competed with each other when this kind of platforms first came into the public eye, that a late entrant platform with a major innovation competed with the leading incumbent platform during the following days, as well as that both the leading incumbent and the late entrant continued to propose many small innovations to compete in recent days, respectively.
Initial parameters are as follows: n(Nmax in the paper), denotes the final node number of the online communication network node. mi (m in the paper), denotes the initial degree of those initial network nodes and new added nodes. pc(Pc in the paper), denotes the proportion of links to be removed and added in each epoch. pst(Pv in the paper), denotes the proportion of nodes with a viscosity to some platforms. comeintime(Ti in the paper), denotes the epoch when Platform 2 joins the market. pit(Pi in the paper), denotes the proportion of nodes adopting Platform 2 immediately at epoch comeintime(Ti). ct(Ct in the paper), denotes the Innovation Effective Period length. In Scene 2, There is only one major platform proposed by Platform 2, and ct describes that length. However, in Scene 3, Platform 2 and 1 will propose innovations alternately. And so, we set ct=10000 in simulation program, and every jtt epochs, we alter the innovation proposer from one platform to the other. Hence in this scene, jtt actually denotes the Innovation Effective Period length instead of ct.

Lewis' Signaling Chains

Giorgio Gosti | Published Wednesday, January 14, 2015 | Last modified Friday, April 03, 2015

Signaling chains are a special case of Lewis’ signaling games on networks. In a signaling chain, a sender tries to send a single unit of information to a receiver through a chain of players that do not share a common signaling system.

This model is an extension of the Artificial Long House Valley (ALHV) model developed by the authors (Swedlund et al. 2016; Warren and Sattenspiel 2020). The ALHV model simulates the population dynamics of individuals within the Long House Valley of Arizona from AD 800 to 1350. Individuals are aggregated into households that participate in annual agricultural and demographic cycles. The present version of the model incorporates features of the ALHV model including realistic age-specific fertility and mortality and, in addition, it adds the Black Mesa environment and population, as well as additional methods to allow migration between the two regions.

As is the case for previous versions of the ALHV model as well as the Artificial Anasazi (AA) model from which the ALHV model was derived (Axtell et al. 2002; Janssen 2009), this version makes use of detailed archaeological and paleoenvironmental data from the Long House Valley and the adjacent areas in Arizona. It also uses the same methods as the original AA model to estimate annual maize productivity of various agricultural zones within the Long House Valley. A new environment and associated methods have been developed for Black Mesa. Productivity estimates from both regions are used to determine suitable locations for households and farms during each year of the simulation.

Communication and social change in space and time

Sebastian Kluesener Francesco Scalone Martin Dribe | Published Tuesday, May 17, 2016 | Last modified Friday, October 13, 2017

This agent-based model simulates the diffusion of a social change process stratified by social class in space and time which is solely driven social and spatial variation in communication links.

Displaying 10 of 972 results for "Chantal van Esch" clear search

This website uses cookies and Google Analytics to help us track user engagement and improve our site. If you'd like to know more information about what data we collect and why, please see our data privacy policy. If you continue to use this site, you consent to our use of cookies.
Accept