Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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MixFarmABM Model examines the competitiveness of second-generation biofuel crops with existing crops and beef cows at the farm level and their impact on the farm structure.
BESTMAP-ABM-DE is an agent-based model to determine the adoption and spatial allocation of selected agri-environmental schemes (AES) by individual farmers in the Mulde River Basin located in Western Saxony, Germany. The selected AES are buffer areas, cover crops, maintaining permanent grassland and conversion of arable land to permanent grassland. While the first three schemes have already been offered in the case study area, the latter scheme is a hypothetical scheme designed to test the impact of potential policy changes. For the first model analyses, only the currently offered schemes are considered. With the model, the effect of different scenarios of policy design on patterns of adoption can be investigated. In particular, the model can be used to study the social-ecological consequences of agricultural policies at different spatial and temporal scales and, in combination with biophysical models, test the ecological implications of different designs of the EU’s Common Agricultural Policy. The model was developed in the BESTMAP project.
Disparities in access to primary health care have led to health disadvantages among Latinos and other non-White racial groups. To better identify and understand which policies are most likely to improve health care for Latinos, we examined differences in access to primary care between Latinos with proficient English language skills and Latinos with limited English proficiency (LEP) and estimated the extent of access to primary care providers (PCPs) among Latinos in the U.S.
This is an agent-based model with two types of agents: customers and insurers. Insurers are price-takers who choose how much to spend on their service quality, and customers evaluate insurers based on premium, brand preference, and their perceived service quality. Customers are also connected in a small-world network and may share their opinions with their network.
The ABM contains two types of agents: insurers and customers. These act within the environment of a motor insurance market. At each simulation, the model undergoes the following steps:
We provide a theory-grounded, socio-geographic agent-based model to present a possible explanation for human movement in the Adriatic region within the Cetina phenomenon.
Focusing on ideas of social capital theory from Piere Bordieu (1986), we implement agent mobility in an abstract geography based on cultural capital (prestige) and social capital (social position). Agents hold myopic representations of social (Schaff, 2016) and geographical networks and decide in a heuristic way on moving (and where) or staying.
The model is implemented in a fork of the Laboratory for Simulation Development (LSD), appended with GIS capabilities (Pereira et. al. 2020).
This model simulates 2048 versions of shedding games and evaluates the consequences on the average length and the difficulty of the game agents experience. The purpose of the model is to understand th
MOOvPOPsurveillance was developed as a tool for wildlife agencies to guide collection and analysis of disease surveillance data that relies on non-probabilistic methods like harvest-based sampling.
A friendship game is a kind of network game: a game theory model on a network. This is a NetLogo model of an agent-based adaptation of “‘Friendship-based’ Games” by PJ Lamberson. The agents reach an equilibrium that depends on the strategy played and the topology of the network.
The objective of building a social simulation in the Populism and Civic Engagement (PaCE) project is to study the phenomenon of populism by mapping individual level political behaviour and explain the influence of agents on, and their interdependence with the respective political parties. Voters, political parties and – to some extent – the media can be viewed as forming a complex adaptive system, in which parties compete for citizens’ votes, voters decide on which party to vote for based on their respective positions with regard to particular issues, and the media may influence the salience of issues in the public debate.
This is the first version of a model exploring voting behaviour in Austria. It focusses on modelling the interaction of voters and parties in a political landscape; the effects of the media are not yet represented. Austria was chosen as a case study because it has an established populist party (the “Freedom Party” FPO), which has even been part of the government over the years.
This simulates the evolution of rules of shedding games based on cultural group selection. A number of groups play shedding games and evaluate the consequences on the average length and the difficulty
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