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A stylized scale model to codesign with villagers an agent-based model of bushmeat hunting in the periphery of Korup National Park (Cameroon)
This multi-model (i.e. a model composed of interacting submodels) is a multi-level representation of a collective motion phenomenon. It was designed to study the impact of the mutual influences between individuals and groups in collective motion.
The fight against poverty is an urgent global challenge. Microinsurance is promoted as a valuable instrument for buffering income losses due to health or climate-related risks of low-income households in developing countries. However, apart from direct positive effects they can have unintended side effects when insured households lower their contribution to traditional arrangements where risk is shared through private monetary support.
RiskNetABM is an agent-based model that captures dynamics between income losses, insurance payments and informal risk-sharing. The model explicitly includes decisions about informal transfers. It can be used to assess the impact of insurance products and informal risk-sharing arrangements on the resilience of smallholders. Specifically, it allows to analyze whether and how economic needs (i.e. level of living costs) and characteristics of extreme events (i.e. frequency, intensity and type of shock) influence the ability of insurance and informal risk-sharing to buffer income shocks. Two types of behavior with regard to private monetary transfers are explicitly distinguished: (1) all households provide transfers whenever they can afford it and (2) insured households do not show solidarity with their uninsured peers.
The model is stylized and is not used to analyze a particular case study, but represents conditions from several regions with different risk contexts where informal risk-sharing networks between smallholder farmers are prevalent.
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The Price Evolution with Expectations model provides the opportunity to explore the question of non-equilibrium market dynamics, and how and under which conditions an economic system converges to the classically defined economic equilibrium. To accomplish this, we bring together two points of view of the economy; the classical perspective of general equilibrium theory and an evolutionary perspective, in which the current development of the economic system determines the possibilities for further evolution.
The Price Evolution with Expectations model consists of a representative firm producing no profit but producing a single good, which we call sugar, and a representative household which provides labour to the firm and purchases sugar.The model explores the evolutionary dynamics whereby the firm does not initially know the household demand but eventually this demand and thus the correct price for sugar given the household’s optimal labour.
The model can be run in one of two ways; the first does not include money and the second uses money such that the firm and/or the household have an endowment that can be spent or saved. In either case, the household has preferences for leisure and consumption and a demand function relating sugar and price, and the firm has a production function and learns the household demand over a set number of time steps using either an endogenous or exogenous learning algorithm. The resulting equilibria, or fixed points of the system, may or may not match the classical economic equilibrium.
The purpose of the model is to investigate how different factors affect the ability of researchers to reconstruct prehistoric social networks from artifact stylistic similarities, as well as the overall diversity of cultural traits observed in archaeological assemblages. Given that cultural transmission and evolution is affected by multiple interacting phenomena, our model allows to simultaneously explore six sets of factors that may condition how social networks relate to shared culture between individuals and groups:
Simulates impacts of ants killing colony mates when in conflict with another nest. The murder rate is adjustable, and the environmental change is variable. The colonies employ social learning so knowledge diffusion proceeds if interactions occur.
Agent-based models of organizational search have long investigated how exploitative and exploratory behaviors shape and affect performance on complex landscapes. To explore this further, we build a series of models where agents have different levels of expertise and cognitive capabilities, so they must rely on each other’s knowledge to navigate the landscape. Model A investigates performance results for efficient and inefficient networks. Building on Model B, it adds individual-level cognitive diversity and interaction based on knowledge similarity. Model C then explores the performance implications of coordination spaces. Results show that totally connected networks outperform both hierarchical and clustered network structures when there are clear signals to detect neighbor performance. However, this pattern is reversed when agents must rely on experiential search and follow a path-dependent exploration pattern.
It is NetLogo reconstruction of the original FORTRAN code of the classical M. Cohen, J. March, and J. Olsen “garbage can model” (GCM or CMO) of collective decision-making.
The SIM-VOLATILE model is a technology adoption model at the population level. The technology, in this model, is called Volatile Fatty Acid Platform (VFAP) and it is in the frame of the circular economy. The technology is considered an emerging technology and it is in the optimization phase. Through the adoption of VFAP, waste-treatment plants will be able to convert organic waste into high-end products rather than focusing on the production of biogas. Moreover, there are three adoption/investment scenarios as the technology enables the production of polyhydroxyalkanoates (PHA), single-cell oils (SCO), and polyunsaturated fatty acids (PUFA). However, due to differences in the processing related to the products, waste-treatment plants need to choose one adoption scenario.
In this simulation, there are several parameters and variables. Agents are heterogeneous waste-treatment plants that face the problem of circular economy technology adoption. Since the technology is emerging, the adoption decision is associated with high risks. In this regard, first, agents evaluate the economic feasibility of the emerging technology for each product (investment scenarios). Second, they will check on the trend of adoption in their social environment (i.e. local pressure for each scenario). Third, they combine these two economic and social assessments with an environmental assessment which is their environmental decision-value (i.e. their status on green technology). This combination gives the agent an overall adaptability fitness value (detailed for each scenario). If this value is above a certain threshold, agents may decide to adopt the emerging technology, which is ultimately depending on their predominant adoption probabilities and market gaps.
This ABM looks at the effect of multiple reviewers and their behavior on the quality and efficiency of peer review. It models a community of scientists who alternatively act as “author” or “reviewer” at each turn.
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