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This repository contains the Python implementation of an agent-based model investigating how localized boundary-crossing dynamics generate large-scale connectivity in structured multi-attractor landscapes.
Agents evolve in a continuous two-dimensional environment composed of attractor basins. A fraction of agents exhibits exploratory higher-mobility dynamics, while the remaining agents remain locally constrained. The model analyzes how localized configurational transitions accumulate into transition networks that progressively integrate the explored state space.
The repository includes:
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The purpose of this model is to understand the role of trade networks and their interaction with different fish resources, for fish provision. The model is developed based on a multi-methods approach, combining agent-based modeling, network analysis and qualitative data based on a small-scale fisheries study case. The model can be used to investigate both how trade network structures are embedded in a social-ecological context and the trade processes that occur within them, to analyze how they lead to emergent outcomes related to the resilience of fish provision. The model processes are informed by qualitative data analysis, and the social network analysis of an empirical fish trade network. The network analysis can be used to investigate diverse network structures to perform model experiments, and their influence on model outcomes.
The main outcomes we study are 1) the overexploitation of fish resources and 2) the availability and variability of fish provision to satisfy different market demands, and 3) individual traders’ fish supply at the micro-level. The model has two types of trader agents, seller and dealer. The model reveals that the characteristics of the trade networks, linked to different trader types (that have different roles in those networks), can affect the resilience of fish provision.
This code is for an agent-based model of collective problem solving in which agents with different behavior strategies, explore the NK landscape while they communicate with their peers agents. This model is based on the famous work of Lazer, D., & Friedman, A. (2007), The network structure of exploration and exploitation.
This model describes the consequences of limited vision of agents in harvesting a common resource. We show the vulnerability of cooperation due to reduced visibility of the resource and other agents.
According to the philosopher of science K. Popper “All life is problem solving”. Genetic algorithms aim to leverage Darwinian selection, a fundamental mechanism of biological evolution, so as to tackle various engineering challenges.
Flibs’NFarol is an Agent Based Model that embodies a genetic algorithm applied to the inherently ill-defined “El Farol Bar” problem. Within this context, a group of agents operates under bounded rationality conditions, giving rise to processes of self-organization involving, in the first place, efficiency in the exploitation of available resources. Over time, the attention of scholars has shifted to equity in resource distribution, as well. Nowadays, the problem is recognized as paradigmatic within studies of complex evolutionary systems.
Flibs’NFarol provides a platform to explore and evaluate factors influencing self-organized efficiency and fairness. The model represents agents as finite automata, known as “flibs,” and offers flexibility in modifying the number of internal flibs states, which directly affects their behaviour patterns and, ultimately, the diversity within populations and the complexity of the system.
This model implements a coupled opinion-mobility agent-based framework in NetLogo, extending Attraction-Repulsion Model (ARM) dynamics with endogenous migration in continuous 2D space.
Each agent has an opinion s in [0,1] and a spatial position (x,y). Agents interact locally within an interaction radius, with exposure-controlled interaction probability. Opinion updates follow ARM rules: attraction for small opinion distance and repulsion for large distance (tolerance threshold T). After social interaction, agents move according to a social-force mechanism that balances attraction to similar neighbors and avoidance of dissimilar neighbors, controlled by orientation bias (approaching goods vs leaving bads). The model also includes an optional exposure-mobility coupling setting.
Main outputs include polarization (P), spatial assortativity (Moran’s I), mixed-neighbor fraction (f_mix), and good-component count (N_g). The model is designed to study phase behavior of polarization and segregation under mobility and tolerance heterogeneity.
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Three policy scenarios for urban expansion under the influences of the behaviours and decision modes of four agents and their interactions have been applied to predict the future development patterns of the Guangzhou metropolitan region.
Captures interplay between fixed ethnic markers and culturally evolved tags in the evolution of cooperation and ethnocentrism. Agents evolve cultural tags, behavioural game strategies and in-group definitions. Ethnic markers are fixed.
This is a stylized model based on Alonso’s model investigating the relationship between urban sprawl and income segregation.
This model explores the effects of agent interaction, information feedback, and adaptive learning in repeated auctions for farmland. It gathers information for three types of sealed-bid auctions, and one English auction and compares the auctions on the basis of several measures, including efficiency, price information revelation, and ability to handle repeated bidding and agent learning.
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