Computational Model Library

Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.

All users of models published in the library must cite model authors when they use and benefit from their code.

Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.

Displaying 10 of 304 results for "William J. Berger" clear search

Agent-based version of the simple search and barter economy conceived by Peter Diamond in 1982. The model is also known as Coconut Model.

Peer reviewed FishMob: Interactions between fisher mobility and spatial resource heterogeneity

Emilie Lindkvist | Published Wednesday, October 16, 2019 | Last modified Tuesday, June 23, 2020

Migration or other long-distance movement into other regions is a common strategy of fishers and fishworkers living and working on the coast to adapt to environmental change. This model attempts to understand the general dynamics of fisher mobility for over larger spatial scales. The model can be used for investigating the complex interplay that exists between mobility and fish stock heterogeneity across regions, and the associated outcomes of mobility at the system level.

The model design informed by the example of small-scale fisheries in the Gulf of California, Mexico but implements theoretical and stylized facts and can as such be used for different archetypical cases. Our methodological approach for designing the model aims to account for the complex causation, emergence and interdependencies in small-scale fisheries to explain the phenomenon of sequential overexploitation, i.e., overexploiting one resource after another. The model is intended to be used as a virtual laboratory to investigate when and how different levels of mobile fishers affect exploitation patterns of fisheries resources.

Team Cognition

Iris Lorscheid | Published Sunday, May 23, 2021

The teamCognition model investigates team decision processes by using an agent-based model to conceptualize team decisions as an emergent property. It uses a mixed-method research design with a laboratory experiment providing qualitative and quantitative input for the model’s construction, as well as data for an output validation of the model. The agent-based model is used as a computational testbed to contrast several processes of team decision making, representing potential, simplified mechanisms of how a team decision emerges. The increasing overall fit of the simulation and empirical results indicates that the modeled decision processes can at least partly explain the observed team decisions.

The emergence of cooperation in human societies is often linked to environmental constraints, yet the specific conditions that promote cooperative behavior remain an open question. This study examines how resource unpredictability and spatial dispersion influence the evolution of cooperation using an agent-based model (ABM). Our simulations test the effects of rainfall variability and resource distribution on the survival of cooperative and non-cooperative strategies. The results show that cooperation is most likely to emerge when resources are patchy, widely spaced, and rainfall is unpredictable. In these environments, non-cooperators rapidly deplete local resources and face high mortality when forced to migrate between distant patches. In contrast, cooperators—who store and share resources—can better endure extended droughts and irregular resource availability. While rainfall stochasticity alone does not directly select for cooperation, its interaction with resource patchiness and spatial constraints creates conditions where cooperative strategies provide a survival advantage. These findings offer broader insights into how environmental uncertainty shapes social organization in resource-limited settings. By integrating ecological constraints into computational modeling, this study contributes to a deeper understanding of the conditions that drive cooperation across diverse human and animal systems.

LogoClim: WorldClim in NetLogo

Daniel Vartanian Leandro Garcia Aline Martins de Carvalho Aline | Published Thursday, July 03, 2025 | Last modified Tuesday, September 16, 2025

LogoClim is a NetLogo model for simulating and visualizing global climate conditions. It allows researchers to integrate high-resolution climate data into agent-based models, supporting reproducible research in ecology, agriculture, environmental sciences, and other fields that rely on climate data.

The model utilizes raster data to represent climate variables such as temperature and precipitation over time. It incorporates historical data (1951-2024) and future climate projections (2021-2100) derived from global climate models under various Shared Socioeconomic Pathways (SSPs, O’Neill et al., 2017). All climate inputs come from WorldClim 2.1, a widely used source of high-resolution, interpolated climate datasets based on weather station observations worldwide (Fick & Hijmans, 2017).

LogoClim follows the FAIR Principles for Research Software (Barker et al., 2022) and is openly available on the CoMSES Network and GitHub. See the Logônia model for an example of its integration into a full NetLogo simulation.

MCR Model

Davide Secchi Nuno R Barros De Oliveira | Published Friday, July 22, 2016 | Last modified Saturday, January 23, 2021

The aim of the model is to define when researcher’s assumptions of dependence or independence of cases in multiple case study research affect the results — hence, the understanding of these cases.

Peer reviewed DogFoxCDVspillover

Aniruddha Belsare Matthew Gompper | Published Thursday, March 16, 2017 | Last modified Tuesday, April 04, 2017

The purpose of this model is to better understand the dynamics of a multihost pathogen in two host system comprising of high densities of domestic hosts and sympatric wildlife hosts susceptible to the pathogen.

Game of Thrones model

Sean Bergin Claudine Gravel-Miguel | Published Sunday, January 03, 2021 | Last modified Sunday, January 03, 2021

This model slowly evolves to become Westeros, with houses fighting for the thrones, and whitewalkers trying to kill all living things. You can download each version to see the evolution of the code, from the Wolf Sheep Predation model to the Game of Thrones model. If you are only interested in the end product, simply download the latest version.

For instructions on each step, see: https://claudinegravelmigu.wixsite.com/got-abm

The Price Evolution with Expectations model provides the opportunity to explore the question of non-equilibrium market dynamics, and how and under which conditions an economic system converges to the classically defined economic equilibrium. To accomplish this, we bring together two points of view of the economy; the classical perspective of general equilibrium theory and an evolutionary perspective, in which the current development of the economic system determines the possibilities for further evolution.

The Price Evolution with Expectations model consists of a representative firm producing no profit but producing a single good, which we call sugar, and a representative household which provides labour to the firm and purchases sugar.The model explores the evolutionary dynamics whereby the firm does not initially know the household demand but eventually this demand and thus the correct price for sugar given the household’s optimal labour.

The model can be run in one of two ways; the first does not include money and the second uses money such that the firm and/or the household have an endowment that can be spent or saved. In either case, the household has preferences for leisure and consumption and a demand function relating sugar and price, and the firm has a production function and learns the household demand over a set number of time steps using either an endogenous or exogenous learning algorithm. The resulting equilibria, or fixed points of the system, may or may not match the classical economic equilibrium.

The model is based on the influence function of the Leviathan model (Deffuant, Carletti, Huet 2013 and Huet and Deffuant 2017) with the addition of group idenetity. We aim at better explaining some patterns generated by this model, using a derived mathematical approximation of the evolution of the opinions averaged.

We consider agents having an opinion/esteem about each other and about themselves. During dyadic meetings, agents change their respective opinion about each other, and possibly about other agents they gossip about, with a noisy perception of the opinions of their interlocutor. Highly valued agents are more influential in such encounters. Moreover, each agent belongs to a single group and the opinions within the group are attracted to their average.

We show that a group hierarchy can emerges from this model, and that the inequality of reputations among groups have a negative effect on the opinions about the groups of low status. The mathematical analysis of the opinion dynamic shows that the lower the status of the group, the more detrimental the interactions with the agents of other groups are for the opinions about this group, especially when gossip is activated. However, the interactions between agents of the same group tend to have a positive effect on the opinions about this group.

Displaying 10 of 304 results for "William J. Berger" clear search

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